![]() I have tried to give dialogs the feeling of scenes. If = STARTING_Z_VALUE + << * Dispose the windows # The command = Window_Command.new(80, ['Yes', = (640 - / = (480 - / = STARTING_Z_VALUE + << The text window # Remember to set their z.value to at least STARTING_Z_VALUE + 1ĭef initialize(default_value = false, text = nil) STARTING_Z_VALUE = 1500 # Default value is 1500 # Increase the STARTING_Z_VALUE if you have trouble with the dialog not # Place it above any other Dialogs you might be using. # You can place this script pretty much anyway you like. # The GNU Lesser General Public License: # GNU Lesser Public License for more details. # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # but WITHOUT ANY WARRANTY without even the implied warranty of # This program is distributed in the hope that it will be useful, ![]() # the Free Software Foundation, either version 3 of the License, or # it under the terms of the GNU Lesser Public License as published by # This program is free software: you can redistribute it and/or modify # A small framework like script for dialogs
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